All four parks, waterparks, and other magic in Central Florida
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Amy
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by Amy » Jun Wed 08, 2011 8:31 pm
mindflipper wrote:Oddly enough, alot of people I know who talk about TSMM and Buzz say the same thing: easier to shoot with Buzz, easier to aim with Toy Story. TSMM just wears your arm out, and in some young people - and this young Subsonic moderator and iphone destroyer remain nameless - bleeding wounds on finger(s) from operating the TSMM shooting mechanism!
I think Toy Story has a bigger handle so that makes it easier to aim perhaps? Yeah, you haven't been competitive on TSM until you have to break out the bandaids

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Len90
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by Len90 » Jun Wed 08, 2011 11:26 pm
mindflipper wrote:Oddly enough, alot of people I know who talk about TSMM and Buzz say the same thing: easier to shoot with Buzz, easier to aim with Toy Story. TSMM just wears your arm out, and in some young people - and this young Subsonic moderator and iphone destroyer remain nameless - bleeding wounds on finger(s) from operating the TSMM shooting mechanism!
I think the idea behind all of this is all in the design of these attractions. In Buzz each shooter is a tiny red dot/laser. All the guns have the same exact thing and thus you don't know which one is yours. However, the position of the gun and how you can shoot it are a lot easier on the hand. In TSMM you are sharing your screen with one other person and I believe you both are shooting different colors. Plus your objects are a lot larger and easier to track for aiming. However, that pull cord is a real pain and does really wear out the arm muscles.
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mindflipper
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by mindflipper » Jun Wed 08, 2011 11:30 pm
Len90 wrote:However, that pull cord is a real pain and does really wear out the arm muscles.
While that's not a problem for the young, parents and older people find it a bit more annoying. I really wonder why they didn't use the traditional trigger instead of the pull string/cord?

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Len90
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by Len90 » Jun Wed 08, 2011 11:37 pm
mindflipper wrote:Len90 wrote:However, that pull cord is a real pain and does really wear out the arm muscles.
While that's not a problem for the young, parents and older people find it a bit more annoying. I really wonder why they didn't use the traditional trigger instead of the pull string/cord?

I think they wanted the guest to feel more involved. The pull cord makes you feel like you are actually launching the baseballs at the plates or the darts at the balloons. The button would be kind of lame considering everything else involved in the attraction.
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Brian845
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by Brian845 » Jun Thu 09, 2011 7:29 am
rphillips14 wrote:We have the Wii version at home and my kids can outshoot me on either one.
We've got the game too, so I hope that will give us some sort of competitive advantage. And, having seen the game already, hopefully they'll only want to ride it once, since we're only planning one day at HS.
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Amy
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by Amy » Jun Thu 09, 2011 8:19 am
Brian845 wrote:rphillips14 wrote:We have the Wii version at home and my kids can outshoot me on either one.
We've got the game too, so I hope that will give us some sort of competitive advantage. And, having seen the game already, hopefully they'll only want to ride it once, since we're only planning one day at HS.
Try to get a FP as soon as you get into the park, the FP were gone within a matter of hours when we were there in December.
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Amy on Jun Thu 09, 2011 8:37 am, edited 1 time in total.
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mindflipper
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by mindflipper » Jun Thu 09, 2011 8:30 am
From what I hear, Amy, that's still the case. You have to get the FP's early because they're usually gone by lunch time.
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Amy
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by Amy » Jun Thu 09, 2011 8:38 am
mindflipper wrote:From what I hear, Amy, that's still the case. You have to get the FP's early because they're usually gone by lunch time.
And Rock n Roller Coaster seemed to be down most of the time we were there, so it wasn't like you needed to rush back that way. Tower of Terror was pretty busy though.
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Brian845
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by Brian845 » Jun Thu 09, 2011 8:44 am
Amy wrote:Brian845 wrote:rphillips14 wrote:We have the Wii version at home and my kids can outshoot me on either one.
We've got the game too, so I hope that will give us some sort of competitive advantage. And, having seen the game already, hopefully they'll only want to ride it once, since we're only planning one day at HS.
Try to get a FP as soon as you get into the park, the FP were gone within a matter of hours when we were there in December.
That's the plan:). It will be our first stop after our character breakfast (early admission of course!). If the line is short enough we may just ride it then, otherwise we'll go the fast pass route (or maybe both!).
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mindflipper
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by mindflipper » Jun Thu 09, 2011 8:49 am
I don't hear much complaints about RnR other than its long, long boring queue. I believe its FPs go quickly too, but not as rapidly as TSMM can (well, what do you expect? It is the newer ride)...
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MmeLeota
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by MmeLeota » Jun Thu 09, 2011 3:09 pm
Len90 wrote:mindflipper wrote:Oddly enough, alot of people I know who talk about TSMM and Buzz say the same thing: easier to shoot with Buzz, easier to aim with Toy Story. TSMM just wears your arm out, and in some young people - and this young Subsonic moderator and iphone destroyer remain nameless - bleeding wounds on finger(s) from operating the TSMM shooting mechanism!
I think the idea behind all of this is all in the design of these attractions. In Buzz each shooter is a tiny red dot/laser. All the guns have the same exact thing and thus you don't know which one is yours. However, the position of the gun and how you can shoot it are a lot easier on the hand. In TSMM you are sharing your screen with one other person and I believe you both are shooting different colors. Plus your objects are a lot larger and easier to track for aiming. However, that pull cord is a real pain and does really wear out the arm muscles.
I agree, the aim is much easier for TSM...plus it's easire to follow your "shooter" since each one has a different color. But the arms sure do get tired. We were lucky enough to ride twice in a row one time and my score took a swan dive into the toilet and proceeded to flush itself right on down...my arms hurt so much!
But the "ride" portion was enough to keep me laughing and happy throughout (like F1gment, a "whee" usually is emitted from my lips at some point

).
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Jacca5660
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by Jacca5660 » Jun Mon 27, 2011 4:58 pm
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Amy
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by Amy » Jun Mon 27, 2011 6:35 pm
Great, now I'll be three storys behind

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MmeLeota
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by MmeLeota » Jun Mon 27, 2011 6:55 pm
I kind of like it where they left off. I'm not sure how I'd feel about a TS4...

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Amy
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by Amy » Jun Mon 27, 2011 8:18 pm
MmeLeota wrote:I kind of like it where they left off. I'm not sure how I'd feel about a TS4...

Do you suppose it will be Andy's children having the adventures with the toys in TS 4?