The evolution of queue entertainment.
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- Pirates of the Caribbean Buccaneer
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The evolution of queue entertainment.
Yes yes, I know a lot of the hardcore fans hate it when disney adds things to the queues, but this article talks briefly about it, such as adding video, or music, or adjusting the flooring material. Each change helps guests pass the time in those long queues. They also talk about how they are able to make more adjustments on the fly to help as well.
http://gizmodo.com/5720294/how-disney-w ... -go-faster
http://gizmodo.com/5720294/how-disney-w ... -go-faster
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- Submarine Voyage Captain
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Re: The evolution of queue entertainment.
That is pretty awesome! I never knew about the "nerve center" that monitors queues 

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- Pirates of the Caribbean Buccaneer
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Re: The evolution of queue entertainment.
I think it also explains why most attractions don't seem to have a person flipping the times on the ride anymore now that they have those red RFID badges they hand out.
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- Casey Junior Circus Train Conductor
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Re: The evolution of queue entertainment.
I love a good queue. Can't beat waiting outside Tower of Terror, Pirates, or Splash Mountain and being sucked into the ride theming.
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- Submarine Voyage Captain
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Re: The evolution of queue entertainment.
I also like a good queue, but I would rather walk through it rather quicklymdk010 wrote:I love a good queue. Can't beat waiting outside Tower of Terror, Pirates, or Splash Mountain and being sucked into the ride theming.

Re: The evolution of queue entertainment.
That article looks like a short version of a great article in the Times early this week. Here's the full deal: http://www.nytimes.com/2010/12/28/busin ... f=business. I should have posted it earlier, but I forgot.
Btw, wouldn't be fun to work in the command center?

Btw, wouldn't be fun to work in the command center?
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- Mr. Toad's Wild Rider
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Re: The evolution of queue entertainment.
We love the Everest queue and the Kali River Rapids in AK. Such attention to detail and fine craftmenship. In HS, you can't beat the Tower of Terror (The walk way, the lobby and even the workers are awesome) or Toy Story Mania (Large, Colorful)..Awesome.
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- Mad Tea Party Host
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Re: The evolution of queue entertainment.
Thanks for the link! Queues set up the background for the story that is told during the ride. Could you imagine how much weaker the Tower of Terror ride would be if the queue was a standard back-and-forth line?
Pretty weak.
Pretty weak.
Re: The evolution of queue entertainment.
ITA. It's the only flaw of FP. You move so quickly through the line that you don't get the backstory.BuDz211 wrote:Thanks for the link! Queues set up the background for the story that is told during the ride. Could you imagine how much weaker the Tower of Terror ride would be if the queue was a standard back-and-forth line?
Pretty weak.
Of course, not that I'd trade my FPs for waiting on line. Just saying that there's a (small) loss with all that gain.
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- Submarine Voyage Captain
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Re: The evolution of queue entertainment.
Yup, totally would rather fly through the line than stand and appreciate all the attention to detailmomeja wrote:ITA. It's the only flaw of FP. You move so quickly through the line that you don't get the backstory.BuDz211 wrote:Thanks for the link! Queues set up the background for the story that is told during the ride. Could you imagine how much weaker the Tower of Terror ride would be if the queue was a standard back-and-forth line?
Pretty weak.
Of course, not that I'd trade my FPs for waiting on line. Just saying that there's a (small) loss with all that gain.

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- Pirates of the Caribbean Buccaneer
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Re: The evolution of queue entertainment.
momeja wrote:That article looks like a short version of a great article in the Times early this week. Here's the full deal: http://www.nytimes.com/2010/12/28/busin ... f=business. I should have posted it earlier, but I forgot.![]()
Btw, wouldn't be fun to work in the command center?
Yeah Gizmodo doesn't write most articles they just summarize and attribute.
Hmmm... working in the command center would probably be like the people who are in the cage at work (as in it's pretty chill and you only worry about death by freezing and having something blow up on your watch).

Since Universal has been using various imagineering contractors their design has been improving, if I recall the Cedar Point family of parks still do not have story driven rides and focus more on the thrill of the ride.
Re: The evolution of queue entertainment.
I'm not sure it matters how hard core of a fan you are I believe when Disney adds something its usually to enhance the functionality of the ride and to provide a better experience for the park hoppers. I'm cool with it whenever it happens and I consider myself quite the fan 

Re: The evolution of queue entertainment.
That's the exact ride I was thinking of ... if Tower of Terror had none or even less of what is currently there it would not be what it isBuDz211 wrote:Thanks for the link! Queues set up the background for the story that is told during the ride. Could you imagine how much weaker the Tower of Terror ride would be if the queue was a standard back-and-forth line?
Pretty weak.
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- Mike Fink Keel Boats Boatswain
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Re: The evolution of queue entertainment.
There is nothing like a well themed queue.I was aware of the monitoring of them. As you walk through any of them you can see many cameras monitoring what is going on. This is for safety reasons I presume.
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- Davy Crockett's Explorer Canoes Guide
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Re: The evolution of queue entertainment.
So well worded!Amy wrote:I also like a good queue, but I would rather walk through it rather quickly

I was really shocked that the article said that the average MK visitor only gets in 10 attractions (though I guess it's including people who park hop and therefore didn't spend long there?). I look forward to keeping count on my next trip, but I know we get in a whole lot more than that.
Can't wait to take my twin boys on their first trip to Walt Disney World! Planning on heading there sometime Feb-May 2014!