Mission: SPACE!

All four parks, waterparks, and other magic in Central Florida

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Polynesian Princess
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Re: Mission: SPACE!

Post by Polynesian Princess » Mar Tue 15, 2011 11:29 am

mindflipper wrote:
Polynesian Princess wrote:
Wizzard419 wrote:It might have only been a proposal I read, since the conept was that the guests would do something similar to Virtual Space Mountain with custom picked moves.
Both Sum of All Thrills and Virtual Space Mountain allow the guests to design a roller coaster track that they then have the opportunity to ride (only Virtual Space Mountain is a lot more thrilling, despite what the names might suggest :lol: ). They don't have anything similar to a fastpass system at Virtual Space Mountain either. At both attractions you wait in line to get to a computer where you design your ride, then you get a card that has your ride saved on it. You wait in a second (usually pretty short) line for the simulators.
You make it sound like they need to add a PC or two to handle the line for creating the coaster...
What is a PC? At DisneyQuest, there's usually not been a wait (or maybe only 10 minutes) to get to design your coaster. At SoAT that is where your 30 minute or whatever wait is going to be. The wait for the simulator is short at both attractions - I would say 5 minutes maximum usually.
Can't wait to take my twin boys on their first trip to Walt Disney World! Planning on heading there sometime Feb-May 2014!

Amy
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Re: Mission: SPACE!

Post by Amy » Mar Tue 15, 2011 11:32 am

mindflipper wrote:I wonder if they had thought about expanding Sum of All Thrills to increase its capacity?
I wouldn't think so. Those Kuka arm ride systems are really expensive and it isn't something a lot of people would want to do, waiting in the queue, watching a movie, going to the trouble of designing their own ride, waiting to ride their designed ride. That might be a little too much waiting for some people, and too thrilling of a ride for a lot as well.

mindflipper
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Re: Mission: SPACE!

Post by mindflipper » Mar Tue 15, 2011 11:49 am

Amy wrote:
mindflipper wrote:I wonder if they had thought about expanding Sum of All Thrills to increase its capacity?
I wouldn't think so. Those Kuka arm ride systems are really expensive and it isn't something a lot of people would want to do, waiting in the queue, watching a movie, going to the trouble of designing their own ride, waiting to ride their designed ride. That might be a little too much waiting for some people, and too thrilling of a ride for a lot as well.
But this is a perfect example of that guest interactivity with the rides that Disney loves so much right now! It's better than making interactive queue lines!

Wizzard419
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Re: Mission: SPACE!

Post by Wizzard419 » Mar Tue 15, 2011 2:59 pm

Amy wrote:
mindflipper wrote:I wonder if they had thought about expanding Sum of All Thrills to increase its capacity?
I wouldn't think so. Those Kuka arm ride systems are really expensive and it isn't something a lot of people would want to do, waiting in the queue, watching a movie, going to the trouble of designing their own ride, waiting to ride their designed ride. That might be a little too much waiting for some people, and too thrilling of a ride for a lot as well.
They've grown in popularity actually, but the level at which the epcot (and some other parks) is a little more limited. The really popular application for the robo arms is in "robo-coasters" like Harry Potter.

Disney kind of did a catty thing though with Sum of all Thrills with the press conference. They noted how they were the first park in the state to open a robo arm thrill ride, beating out HP's claim to it.

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