Some interesting ideas but I wouldn't think they would want to make Goofy's Barnstormer more intense. I would think they are still aiming toward a younger crowd in Fantasyland and the current version is probably intense enough for wee ones.DIAC1987 wrote:If it were up to me, I would keep Little Mermaid, have Belle's castle built, and then use most of the rest of the land to expand Goofy's Barnstormer (and make it more intense), and expand the Tomorrowland Speedway. Then use what is left for an Aladdin ride, an Alice in Wonderland ride, and a revival of 20,000 Leagues Under the Sea (with updated technology) and Mr. Toad's Wild Ride. It would be a blend of old-school and new-school that should please everybody.
Fantasyland Expansion
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- Submarine Voyage Captain
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Re: Fantasyland Expansion...
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- Submarine Voyage Captain
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Re: Fantasyland Expansion...
Hmmmmmmmmm, there isn't all that space to have all those rides. The Aladdin VR ride that was under development at EPCOT bombed miserably and was abandoned. The Alice in Wonderland ride at DLR is being rehabbed for safety concerns to add railings. 20K UTS was too expensive for maintenance. Diz has reasons for not going down those roads again. And I don't see them bringing back Mr. Toad either. Diz seems to have this thing that once they kill a ride they don't bring it back for any reason - no matter how much a public outcry there is for its return. Look at the peoplemover at DLR - it would rot in its place before they would bring that ride back. Same with Mr. Toad at WDW. Once its dead, its dead.
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Re: Fantasyland Expansion...
http://thedailydisney.com/blog/2010/08/ ... um=twitter
There was an article regarding the expansion plan in today's Micechat update.
There was an article regarding the expansion plan in today's Micechat update.
Re: Fantasyland Expansion...
Way to kill my dreams people. Gosh, what's wrong with dreaming a little? After all, Captain EO did make a comeback....so did 20,000 Leagues in Disneyland (technically)..so why not Mr. Toad's Wild Ride? As for the Barnstormer, its a very short ride and could benefit from a longer experience. But that's just me.
Just because Alice is down for rehab on the West Coast doesn't mean they can't build a brand new one on the east coast. As for Aladdin, I didn't know that, but I still say it would be a perfect ride if done correctly.
Don't take my ideas too seriously, but if it were up to me, I would definitely do away with Disney's fairy ideas.
Just because Alice is down for rehab on the West Coast doesn't mean they can't build a brand new one on the east coast. As for Aladdin, I didn't know that, but I still say it would be a perfect ride if done correctly.
Don't take my ideas too seriously, but if it were up to me, I would definitely do away with Disney's fairy ideas.
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- Submarine Voyage Captain
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Re: Fantasyland Expansion...
Thing is, those meet-and-greet areas are a cheaper construction expense than actually building a whole ride. Add another ride, and it starts increasing the $$$.
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Re: Fantasyland Expansion...
The meet and greet things are a bit ridiculous. Pixie Hollow is a complete eyesore at DLR and I miss the Ariel's Grotto and the fountains.
Re: Fantasyland Expansion...
Captain EO came back so Disney could make money off of Michael Jackson's death. Sad but true.DIAC1987 wrote:After all, Captain EO did make a comeback....
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- Submarine Voyage Captain
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Re: Fantasyland Expansion...
I second that - sad but true!!!MadEye wrote:Captain EO came back so Disney could make money off of Michael Jackson's death. Sad but true.DIAC1987 wrote:After all, Captain EO did make a comeback....
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Re: Fantasyland Expansion...
That's pretty much what it was, besides giving the fans something to see again.MadEye wrote:Captain EO came back so Disney could make money off of Michael Jackson's death. Sad but true.DIAC1987 wrote:After all, Captain EO did make a comeback....
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- PeopleMover People Mover
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Re: Fantasyland Expansion...
Perhaps when Kirk Douglas passes, Disney will bring back 20K to profit off his death.
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Re: Fantasyland Expansion...
Was his character on the ride itself? Was he the reason people wanted to ride 20K? If not, don't hold your breath.agingerbugg wrote:Perhaps when Kirk Douglas passes, Disney will bring back 20K to profit off his death.
We are all a little weird
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And when we find someone whose
Weirdness is compatible with ours,
We join up with them and fall in
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And life's a little weird,
And when we find someone whose
Weirdness is compatible with ours,
We join up with them and fall in
Mutual weirdness and call it Love.”
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Eames: Listen, if you're gonna perform INCEPTION, you need IMAGINATION.
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- Submarine Voyage Captain
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Re: Fantasyland Expansion...
I guess that means if either Rick Moranis or Eric Idle should ever pass away, they will bring back HISTA?MadEye wrote:Was his character on the ride itself? Was he the reason people wanted to ride 20K? If not, don't hold your breath.agingerbugg wrote:Perhaps when Kirk Douglas passes, Disney will bring back 20K to profit off his death.

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- Mike Fink Keel Boats Boatswain
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Re: Fantasyland Expansion...
Sorry, but I have to ask this ... you ever been in DisneyQuest? It's in there, modified (of course) for multiple players, and still draws some decent crowds, last I knew. Not quite PotC crowds, but it's reasonably popular (and IMHO a lot of fun)...mindflipper wrote:The Aladdin VR ride that was under development at EPCOT bombed miserably and was abandoned.
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- Flight to the Moon Flight Director
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Re: Fantasyland Expansion...
I think you're grossly overestimating the amount of space they have available in Fantasyland without destroying (I think) the CM parking lot. 20k takes up a lot of area. Presumably, if you're talking about dark rides for Aladdin and Alice, those would take up considerable space as well. Then you're talking about building a castle (and I would think that might take away from Cinderalla's castle?), re-building Toad, and expanding 2 existing rides. That's a whole lot of real-estate. It's good to dream, and I don't think anyone is being critical of your ideas as most if not all of us would love to see a lot of awesomeness added to the parks, I think it's just some people prefer to dream about feasible options.DIAC1987 wrote: If it were up to me, I would keep Little Mermaid, have Belle's castle built, and then use most of the rest of the land to expand Goofy's Barnstormer (and make it more intense), and expand the Tomorrowland Speedway. Then use what is left for an Aladdin ride, an Alice in Wonderland ride, and a revival of 20,000 Leagues Under the Sea (with updated technology) and Mr. Toad's Wild Ride. It would be a blend of old-school and new-school that should please everybody.
A lot of people are excited just to have the area updated as it seems like they're looking to invest a lot of $$$ and I don't think they're even adding a new ride? Rides cost a lot to develop, build, and maintain, especially if you're looking for cutting edge stuff.
I personally like to wish/dream about things that seem like they may actually come true at some point, but again that's not an attack on your dreams- you're more inline with Walt I think

I don't think that's true. It's in DisneyQuest as an attraction. I'm not sure it was ever being developed as a "ride" for the parks. I was able to "test fly" it at Innoventions in my youth (after going through the demo like 4 times w/ my dad til we got picked) and it's definitely the same system/game with the carpet handles it has just been more fully realized at DQ. I also recall that it was a pay-to-play arcade game in the Tomorrowland arcade just outside of Space Mountain at one point.mindflipper wrote:The Aladdin VR ride that was under development at EPCOT bombed miserably and was abandoned.
Again, I don't think they ever envisioned it to be an actual park attraction. I think it was just Disney exploring a newly emerging technology and quite possibly one of the reasons they opened DQ. It seemed to me that Disney was looking for a way to add a little magic to some technological applications that they couldn't really utilize as park rides but still wanted to tap into and DQ was the place. Now, however, with the likes of Space Ranger Spin, Toy Story Midway Mania, and *gasp* MIB at UO, they ARE looking to incorporate some more of those interactive, game-like features to park rides. That, along with what I'd imagine is diminishing gate figures at DQ, is leading to what I perceive as a long, painful death of a really cool, often overlooked (though now with good reason perhaps) attraction on property.
To continue off topic on a topic that is one of my major gripes about WDW:
I went to DQ last October and man has that place gone downhill! Some of their old, marquee level attractions (i.e. things that aren't found in an ordinary arcade such as the VR games, the 360º screen Alien Encounter game, the Mighty Ducks Pinball, etc.) are all definitely showing their age both in terms of graphics/gameplay and just in terms of upkeep/malfunctions. Even their arcade games, which when I was younger I was always impressed would be promptly repaired by techs if a problem arose, now often sit in only semi-functional states- i.e. one player's controls don't work, screens are partially burned out or no longer register light gun hits, etc. I guess it was inevitable once they realized dropping DQs all over the country wouldn't be profitable after it failed in Chicago.
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- Submarine Voyage Captain
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Re: Fantasyland Expansion...
From what I've read and been told, the DisneyQuest version was developed by a gaming company, and wasn't connected to the VR project that was at EPCOT. VR project at EPCOT was not designed for multiple players - it was suppose to be a VR ride, so everyone was "solo" on the magic carpet.IMFearless wrote:Sorry, but I have to ask this ... you ever been in DisneyQuest? It's in there, modified (of course) for multiple players, and still draws some decent crowds, last I knew. Not quite PotC crowds, but it's reasonably popular (and IMHO a lot of fun)...mindflipper wrote:The Aladdin VR ride that was under development at EPCOT bombed miserably and was abandoned.