Post
by Captain Schnemo » Apr Tue 01, 2008 9:48 am
Story-wise, I am completely sick of either "oh no, we've got to find X!" or "oh no, something has gone wrong!". The first is just lame and the second is interesting only once.
I also think they might be too obsessed with "story" as such. For example, when you look at some of the most popular attractions (Mansion/Pirates/Toad/etc.) there is really no "story", it's just an experience. Rides don't necessarily need narratives. In a way, a narrative is pretty restrictive, in that once you know what happens, subsequent rides are less interesting. If the attraction is more of an experience, however, the focus is on the setting and all the exciting details to discover.
Additionally, a majority of the classic, iconic attractions have no need for outside movie characters. Pre-Depp Pirates, the Mansion, Imagination v1.0, Spaceship Earth, Horizons, Space Mountain, Thunder Mountain, etc.
If outside characters made attractions better, then you would expect the Studios to be the best park, but instead it is usually regarded as the weakest of the four WDW parks.
Character-based attractions have their place (namely, Fantasyland). Throwing cartoon characters into anywhere they are tangentially-related (especially Mexico and the Seas) is very insulting and creatively bankrupt.
Note that Everest has no movie tie-in and is extremely popular, because it is creative in other ways and provides a fresh and memorable experience. I also like that it is essentially a nod to the classic Matterhorn, another attraction that never needed cartoon characters to become extremely popular.